The website is as filed on the register. We have not checked that it resolves.
Six things we look for on every record: DPIIT recognition, a CIN, a website, a description, a logo and a funding signal. Not held here: Funding signal.
What this record amounts to
JOYFUL LEARING VENTURE PRIVATE LIMITED is a Startup India record we can place no finer than Delhi district, which holds 43,654 records in this snapshot. 2,530 of those records are filed under Education, 6% of the district. It carries no funding signal of any class, which is true of 39,426 of the 43,654 records in Delhi.
Every figure above is counted from the 2026-08 snapshot and is the same number the page it links to prints.
In their own words
Our innovative strategy involves transforming math education into an enjoyable experience through gamification. By reintroducing board games, we establish an interactive and captivating learning environment that nurtures students' mathematical skills. This distinctive approach incorporates games and assessments that are seamlessly integrated with mathematical concepts. Furthermore, the inclusion of logical reasoning-based puzzles creates a comprehensive ecosystem, where learning math becomes a delightful and holistic journey. This exceptional solution holds the potential to revolutionize math education and elevate students' academic abilities, making it an adaptable and impactful innovation. With the positive feedback received from schools and organizations, we have successfully demonstrated the effectiveness and achievements of our concept. Our model encompasses assessments integrated with games, thus establishing a data-generating ecosystem that facilitates continuous improvement.Enhanced Learning Experience: Gamification brings a fresh and dynamic approach to teaching math, fostering an interactive and immersive learning environment. Board games designed with mathematical concepts can provide hands-on experiences that stimulate critical thinking, problem-solving skills, and strategic reasoning. By integrating game mechanics, such as challenges, rewards, and competition, we tap into intrinsic motivation and empower students to actively participate in their learning journey. Increased Engagement and Motivation: Traditional math education often struggles to maintain student engagement and motivation due to its abstract nature. Gamification injects elements of fun and excitement into the learning process, capturing students' attention and igniting their passion for math. Board games offer a tangible and social experience that encourages collaboration, healthy competition, and active involvement, making the subject matter more relatable and enjoyable. Personalized and Adaptive Learning: Gamification allows for personalized learning experiences by adapting to individual students' needs and skill levels. By employing game mechanics, educators can tailor challenges and difficulty levels to match each student's proficiency, ensuring they are neither overwhelmed nor bored. This adaptive approach fosters a sense of autonomy, enabling students to progress at their own pace and build a strong foundation in mathematics. Real-World Application: Board games that incorporate math concepts can bridge the gap between abstract mathematical principles and their practical applications. By presenting math in a context that mirrors real-world scenarios, students develop a deeper understanding of how math relates to everyday life. This connection makes the subject matter more relevant and meaningful, sparking curiosity and inspiring students to explore further. Scalability and Accessibility: Gamification in math education is highly scalable and accessible, catering to a wide range of learning environments and socioeconomic backgrounds. Board games are relatively low-cost, making them affordable for schools with limited resources or students studying remotely. Additionally, gamification platforms and online resources can reach a broader audience, ensuring equitable access to engaging math learning experiences. In conclusion, the integration of gamification, specifically through the use of board games, offers a promising path to transform math education into an enjoyable and effective endeavor. By embracing innovation, continuous improvement, and scalability, we can create a math learning environment that captivates students' interest, fosters their growth, and prepares them for the challenges of the future. Thank you for considering the benefits of gamification in math education. I believe that by supporting this innovative approach, we can revolutionize the way math is taught and make a lasting positive impact on students' educational journey.
Written by the company on its public Startup India profile. Not verified by us.
What the record says
- DPIIT recognition number
- DIPP138279
- CIN
- U80902DL2022PTC395426
- Registered on Startup India
- 2023
- Self-declared stage
- Scaling
- Industry
- Education
- Education in Delhi
- 2,530 records
- District
- Delhi
- State
- Delhi
Where this is
District
Delhi
Delhi
Startup India records the district. We do not have a street address for this company, and we will not invent one.
No point is drawn, because we do not have one.
Geocode confidence: medium
The neighbourhood
This record carries no locality line, so the district is the finest ring we can place it in.
What we do not know
- no incorporation date
- no funding signal of any kind
- no address beyond the district
We have no liveness signal for any company on this site: no filings feed, no revenue, no check that the website still resolves. A record existing here means a record exists, not that a business is trading.
Is this your company?
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